Friday Night at the ER is a team learning game used in interprofessional education and collaborative practice. In the game, the hospital is composed of four departments and the 24 hours of simulation reveal many different aspects of the realities that influence clinical and administrative staff on a daily basis and how to collaborate across functional boundaries to achieve system goals.
Check the resources below to know more about the game:
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Qiao, J., Xu, J., Li, L., & Ouyang, Y.-Q. (2021). The integration of immersive virtual reality simulation in interprofessional education: A scoping review. Nurse Education Today, 98, 104773. https://doi.org/10.1016/j.nedt.2021.104773
Friedrich, C., Teaford, H., Taubenheim, A., & Sick, B. (2020). Interprofessional Health Care Escape Room for Advanced Learners. Journal of Nursing Education, 59(1), 46–50. https://doi.org/10.3928/01484834-20191223-11
Kutzin, J. M. (2019). Escape the Room: Innovative Approaches to Interprofessional Education. Journal of Nursing Education, 58(8), 474–480. https://doi.org/10.3928/01484834-20190719-07
Friedrich, C., Teaford, H., Taubenheim, A., Boland, P., & Sick, B. (2019). Escaping the professional silo: An escape room implemented in an interprofessional education curriculum. Journal of Interprofessional Care, 33(5), 573–575. https://doi.org/10.1080/13561820.2018.1538941
Joseph, S., & Diack, L. (2015). Playing interprofessional games: Reflections on using the Interprofessional Education Game (iPEG). Journal of Interprofessional Care, 29(3), 260–262. https://doi.org/10.3109/13561820.2014.942839
Fusco, N. M., Jacobsen, L. J., Klem, N., Krzyzanowicz, R., & Ohtake, P. J. (2022). A Serious Game Employed to Introduce Principles of Interprofessional Collaboration to Students of Multiple Health Professions. Simulation & Gaming, 53(3), 253–264. https://doi.org/10.1177/10468781221093816
Fusco, N. M., Foltz-Ramos, K., Ohtake, P. J., & Mann, C. (2022). Interprofessional Simulation Learning Game Increases Socialization and Teamwork Among Students of Health Professions Programs. Nurse educator, 10.1097/NNE.0000000000001341. Advance online publication. https://doi.org/10.1097/NNE.0000000000001341
Schmuck, H., & Arvin, M. K. (2018). Use of a board game format to promote interprofessional learning. Journal of Interprofessional Education & Practice, 12, 51–56. https://doi.org/10.1016/j.xjep.2018.05.007
McCave, PhD, MSW, LMSW, E. (2017). Teaching Interprofessional Practice Skills by “Saving Humanity”: An Innovative IPE Curricular Method Using a Cooperative Strategy Board Game. Collaborative Healthcare: Interprofessional Practice, Education and Evaluation (JCIPE), 7(2). https://jdc.jefferson.edu/jcipe/vol7/iss2/4
Chan, A., Fung, K., & Orchard, C. (2020). The circles of care game ©—Using gaming to teach interprofessional teamwork in clerkship. Journal of Interprofessional Care, 34(1), 133–136. https://doi.org/10.1080/13561820.2019.1639644
Baltimore, U. of M. (n.d.). Unique Exercise Shows Team-Based Care Isn’t Child’s Play. University of Maryland, Baltimore. Retrieved September 27, 2023, from https://www.umaryland.edu/news/archived-news/december-2019/newspressreleaseshottopics/unique-exercise-shows-team-based-care-isnt-childs-play.php
Wong, J. Y.-H., Ko, J., Nam, S., Kwok, T., Lam, S., Cheuk, J., Chan, M., Lam, V., Wong, G. T. C., Ng, Z. L. H., & Wai, A. K.-C. (2022). Virtual ER, a Serious Game for Interprofessional Education to Enhance Teamwork in Medical and Nursing Undergraduates: Development and Evaluation Study. JMIR Serious Games, 10(3), e35269. https://doi.org/10.2196/35269